Computer Graphics and Multimedia: Applications, Problems and Solutions

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John DiMarco
Idea Group Inc (IGI), 2004 - Computers - 265 pages
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As the disciplines of art, technology, and information science collide, computer graphics and multimedia are presenting a myriad of applications and problems to professionals and scholars in Computer Science, Information Science, Digital Art, Multimedia, Educational Technology, and Media Arts. Today's digital scholar can use Computer Graphics and Multimedia: Applications, Problems and Solutions as a tool to explore the vast parameters of the applications, problems, and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists. The book has an extensive range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own.

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About the author (2004)

John DiMarco is a teacher, trainer, consultant, and graphic artist who has 10 years experience in digital art, design, marketing, and graphic communications. John is an Assistant Professor of Digital Art and Design & Interactive Multimedia at the C.W. Post Campus of Long Island University and has taught at Nassau Community College, and SUNY Old Westbury. John DiMarco holds a Multi-Discipline Master's Degree in Digital Art & Design and Marketing from Long Island University- C.W. Post, a Bachelor's Degree in Communication/Public Relations from the University at Buffalo, and an Associates Degree in Business Administration from SUNY Farmingdale.

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