Lightwave 3D [8] - Cartoon Character Creation: Modeling and Texturing

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Wordware Publishing, Inc., Oct 31, 2004 - Computers - 471 pages
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Companion CD included with all the featured third-party plug-ins and more!Character design, modeling, and texturing are the fundamental building blocks of character animation. LightWave 3D [8] Cartoon Character Creation Volume 1: Modeling & Texturing includes both general theory and comprehensive tutorials for every aspect of modeling and texturing 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun creating your own fantastic 3D characters.Find out how to configure LightWave 3D for character creation, and learn the necessary steps of the character concept, design, and planning stages; discover multiple methods for modeling characters and clothing using subdivision patches; understand the techniques for creating complex UV mapping; learn about surface attributes and surfacing characters; enhance the appearance of your characters through the use of gradients and procedural textures; explore a variety of techniques for creating image maps and applying them to your characters.
 

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Contents

Preparation
17
Morfi
31
Rigging Morfi
85
Hamish
147
Modeling
148
Subpatch Limitations
149
Subpatch Guidelines
150
Subpatch Distortion
152
Tongue
209
Teeth
211
Closing the Mouth
216
Final Details
218
Hair
219
Final Eyeballs
221
Modeling the Body
224
Torso
225

Modeler Setup
153
Modeling the Head
154
Eye Sockets
157
Nose
159
Mouth
166
Ears
173
Adjusting the Shapes
181
Creating the Details
182
Ears
183
Nostrils
187
Nose Wrinkles
190
Eyes and Eyelids
194
Eyebrows
197
Adjusting the Proportions
201
Inner Mouth
204
Gums
206
Arms
228
Groin
230
Legs
232
Hands
236
Fingers
241
Feet
246
Toes
250
Detail
254
Modeling Clothes
256
Pants
263
Texturing
283
UV Mapping the Clothes
350
Creating the Hand and Foot Textures
433
Appendix
459
Index
465
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