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Hazard.-General terms for bunkers, whins, or bad ground.
Heel. The crook of the head where it joins the shaft.
Leather. The leather covering the grasp of the club shaft.
Lie.-1st, the inclination of a club when held on the ground in its
natural position with respect to the player; or, 2nd, the
situation of a ball.

Links.-The open downs or heath where the game is played.
Loft.-To raise the ball.

Match.-1st, a party contesting a game; 2nd, the game when

won.

Odd.-1st, an additional stroke allowed a weak opponent; 2nd, the stroke played in any match in advance of the opposite party.

Put.-A gentle stroke towards the hole when close to it.

Rind.-The roll of cloth under the leather, used to thicken the

grasp.

Scare. The point of junction between head and shaft. A club is said, also, to be scared when a piece of wood is inserted in a splinter, and the whole whipped. The answering term to scared on board ship is fished.

Scruff-Slightly raising the grass in striking.

Shaft. The stick or handle of the club.

Steal.-An unlikely put holed from a distance, but not by a gobble.

Swipe.-A full shot or drive.

Swing. The circular sweep of the club in driving.

Tee.-A pat of soil on which the ball is elevated for the first stroke. Topping.-Hitting the ball above the centre.

Upright. When a club-head is not placed at a very obtusive angle to the shaft.

Whins.-Furze-bushes.

Whipping. The pitched twine uniting the head and shaft.

HOCKEY, OR CLUB.

THIS is also a favourite game in the north of England. Two or more parties form sides, and the object is to drive the ball (a wooden one) over the bounds, which are generally marked out at about forty or fifty yards. The best place for it to be played is in a by road, not too wide, with a hedge or palings on each side; and the party that first sends the ball over the bounds, wins the game; either party sending it over the side bounds, loses the game. The clubs are formed

according to the taste and fancy of the
player. Some boys prefer one with a stout
knobby handle, and others, again, like those
with more curve at the stroke; but when
the purpose, it is
The best way is to

one is got to answer

valuable to the owner.

select one from some wood or hedge, and
have as little cutting or making about it as
possible.

THE SUCKER.

THIS is a very simple toy, and easily made. Take

a piece of leather, and cut it perfectly round, about the size of the palm of your hand; make a small hole through the centre, just large enough to insert within it a piece of fine cord, about four or five feet in length; at the end inside the sucker tie a knot, and to the other

end tie a piece of wood

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five inches long, for the handle. When completed, soak the leather for some time in water till it is sufficiently pliable, and take a smooth stone and press down the leather upon it with your foot; underneath the sucker a vacuum is formed, and by lifting the string, the external air pressing on all sides of your sucker, you will be able to carry a considerable weight.

Practical Puzzles.

MANY of the best puzzles have no doubt been invented by captives, to wile away the time of a long and dreary imprisonment; thus does the misery of a few frequently conduce to the amusement of many. A good puzzle requires considerable thought, calculation, patience, and management. It is sometimes highly amusing to watch the progress of any one attempting to perform a puzzle for the first time; to see him elated with hope when he thinks he is doing it so cleverly, when you know he is farther off the desired end than when he actually began. And it is equally laughable to witness his increasing despair as he finds himself getting more and more involved, when you are fully aware, by a single happy turn, how easily he might terminate his troubles.

THE CHINESE CROSS.

Procure six pieces of wood, bone, or metal, made

of the same length as No. 6 in the adjoining figure,

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7 in such a manner that it shall not be displaced when thrown upon the floor. The shaded parts of each figure represent the parts that are cut out of the wood; and each piece marked a is supposed to be facing the reader, while the pieces marked b are the right side of each piece turned over towards the left so as to face the reader; No. 7 represents the end of each piece of wood, &c., and is given to shew the dimensions.

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To make the Chinese Cross. Place Nos. 1 and 2 together as in fig. 1; hold them together with the finger and thumb of your left hand horizontally, and with the square hole to the right; push No. 3-placed in the same position facing you (a) in No. 4-through the opening at K, and slide it to the left at A, so that the profile of the pieces should be as in fig. 2. Now push No. 4 partially through the space from below upwards, as seen in fig. 2. Place No. 5 crossways upon the part

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