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Still better, in fact the best stunt of all, is to keep your eye open for pictures of the actual figures of the running athletes. Every magazine and daily paper has such figures in it occasionally. These figures can be mounted on cardboard to give them stiffness, colored, to make them look lifelike, and again mounted on small wooden blocks. Using them, it is not hard to imagine you are at a real track-meet with real athletes struggling for supremacy.
The last thing needed is a paper on which you write the order of events, with spaces in which to write the winners' names. This order of events could follow the usual one of the outdoor meet. A sample program would be as follows:
Event 1–100-yard Dash (Trial heats)
Having written out this program, the meet is ready to start. This is the way you run the various events :
100-yard Dash. Use one die, each man throwing in turn. In this event, as in all others, each man throws in turn regardless of how he stands in the race. The distance is, of course, 100 yards, or 25 spaces, and the positions are determined by the order in which the men cross the line between the twenty-fifth and the twenty-sixth space. Since this is a trial heat, divide the number of entries up
into groups in the way they usually do in a real meet. Each college is allowed three entries, and care should be taken to not have more than one man of each college in each heat. Record is made of the winners of each heat, and, for the finals, these winners run the race. Of course, no points are scored except in this final heat.
220-yard Dash. Run the same way as the 100, except that you use two dice and the distance is 220 yards, or 55 spaces.
440-yard Dash. In this event you use two dice, and, in order to save the time it would take for a throw to be made for each entry, a good plan is to eliminate the last men as you pass the twenty-fifth space, the fiftieth space and the seventy-fifth space. The number
ISO 169 68 67 66 65 64 63 62 61 60 59 58 57 56 55 54 53 52 51 50 49 48 47 46 45 44 43 42 41/40/
36 35 34 33
78 79 X
START OF 120
80 81 82 83 84 85 86
32 31 30 29 28 27 26 25 24
87 X 88
799/94/95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Volos
X INDICATES HURDLES FOR 220. O INDICATES HURDLES FOR 125 YARDS
Each man throws in turn, three times. The inches are indicated by an additional throw each time of two extra dice. The winner is the man making the highest throw.
Hammer-throw. This is played the same way as the shot-put, but you use fifteen dice and throw them twice, so that the final throw would be just as if you had thirty dice. The inches are again indicated by two extra dice.
High Jump. This is run just like the polevault. It takes an even throw to clear the bar, which starts at four feet. It is raised an inch at a time. The winner is the man who eliminates all the others.
eliminated each time depends on the number in
If but two colleges are racing, don't eliminate any of them. If there are, say, twelve in the race, eliminate one each time. If a larger number, increase the number left out.
880-yard Run. Here, owing to the greater distance (two laps), you use three dice, and it is a good plan to again eliminate. In this case, however, the eliminations should come at the 55th space, the 110th space, and the 55th space again on the second lap.
Mile Run. This is run just like the 880-yard run, except that you run four laps, and eliminate only on the complete lap being made.
120-yard Hurdles. This is run with one die for a distance of 120 yards, or thirty spaces. To imitate the obstacle of the hurdle, place a cross with ink YALE on every sixth space. Mark four These represent the
HARVARD hurdles. Any man landing, through a
PRINCETON throw, on such a cross loses a turn, the idea being to imitate the
PENN. way he would be slowed up should he strike a hurdle in a
CORNELL real race. 220-yard Hurdles.
COLUMBIA Run the same way as the 120, except that more hurdles are MICHIGAN marked in with crosses made by different - colored inks. In this race, the crosses are marked on every cighth space, six crosses in all.
So much for the track events. In the field events, the contests are managed a bit differently, for the pasteboard track is no longer used, but the dice still play a very important part.
Pole-vault. Use one die. Imagine the bar placed at nine feet. To clear it, a man must throw an even number, two, four, or six. He gets three tries to clear, as in the real event. The bar is then supposed to be raised each time six inches till it reaches eleven feet, when it is raised two inches at a time. As is usual, the contest continues till one man is left, the rest having been eliminated because, in three tries, they could not clear a certain distance.
Shot-put. We use nine dice for this event.
A SPECIMEN SCORE-CARD
Broad Jump. This is run like the shot-put, except that you use five dice, with the usual two extra ones for the inches. Each man gets three "jumps," and the winner is the man making the greatest distance.
To score, follow the usual college system of giving five points for first, three for second, two for third, and one for fourth. Make a score-card, with the events at the top of the paper and, running down the left hand margin, the names of the colleges. As the points are scored, mark them under the proper event opposite the name of the college, and it will be surprising to see how easily the meet is followed.
The beauty of this indoor track-meet is that there is no end to its possibilities. Dual meets can be arranged; intercollegiate contests can
be scheduled; weekly contests can be held. In change, in that we set a certain time for each short, you play just as often as you have the event and added to that the time made by our time, the inclination, and the fellows to play counting of the throws, and then we had a time it with. And of course that does not exclude record that was very satisfactory, because it the girls who enjoy track sports and who was so near the real thing. would like to try their hand at the game.
What we worked out was as follows: It might interest you, too, to know how
100-yard— 5 seconds realistic this meet can be made by telling of
220-yard—16 seconds how we developed it. We not only used the 440-yard-41 seconds small figures of the athletes, but we used the 880-yard-1 n:inute, 36 seconds. proper names for the entries in each event, as Mile- 3 minutes, 41 seconds
120-yard hurdles— 9 seconds we had them from the regular college list.
220-yard hurdles—24 seconds. Not satisfied with this, we began to keep records of the winners and see if we could Following this schedule, and taking the 100break those records with new winners. This
yard for example, we had six throws. Each brought in the question of timing the events. throw was a second. Adding it to the set time Our first idea was to take the actual time, but of five seconds, we had for our time for our this led to such a scramble to finish that it 100-yard, eleven seconds, which was close knocked all the fun out of the races.
enough to the real time to make it seem hit on the plan of counting the number of realistic. throws needed till the winner crossed the line. The reason we like to keep the time record
One fellow acted as score-keeper and timer. is that it makes breaking records easier to His job was to count the number of turns watch, and, as you can imagine, there is some needed till the first man crossed the finish- "tall” excitement as the runners swing in on line. Each turn counted as one second. To the home stretch and you realize that there make the fractions of a second, we noticed the is a chance, by making only a few throws, to space on which the winning throw had landed break the record. Then the cries of encourhim and counted back to the line, deducting agement rise from the excited bunch, and what each space from the time as one-fifth of a a yell goes up as the runner crosses the line second. Thus if the throw took him over the and the record is smashed! Talk about the line eight spaces, that would deduct eight- fun and excitement of a real meet-get a Gifths from the winning time.
good, live bunch of fellows together some But just counting actual throws that way time and start my indoor meet, and you'll gave us some very ridiculous time records as have excitement enough to raise you out of compared with the real thing. So we made a your chair time and time again.
BEHIND him lay the gray Azores,
These very winds forget their way, Behind the Gates of Hercules;
For God from these dread seas is gone. Before him not the ghost of shores;
Now speak, brave Adm'r'l, speak and say—" Before him only shoreless seas.
He said, “Sail on! sail on! and on!"
They sailed. They sailed. Then spake the mate: Brave Adm'r'l speak; what shall I. say,"
"This mad sea shows his teeth to-night. “Why, say, 'Sail on! sail on! and on!'” He curls his lip, he lies in wait,
He lifts his teeth, as if to bite ! "My men grow mutinous day by day;
Brave Adm'r'l, say but one good word; My men grow ghastly, wan, and weak." What shall we do when hope is gone?" The stout mate thought of home; a spray The words leapt like a leaping sword, Of salt wave washed his swarthy cheek.
"Sail on! sail on! sail on! and on!” "What shall I say, brave Adm'r'l, say,
If we sight naught but seas at dawn?" Then pale and worn, he paced his deck, "Why you shall say at break of day,
And peered through darkness—Ah, that night 'Sail on! sail on! sail on! and on!!!
Of all dark nights! And then a spark
A light! A light! At last a light! They sailed and sailed, as winds might blow, It grew, a starlit flag unfurled! Until at last the blanched mate said:
It grew to be Time's burst of dawn! "Why, now not even God would know
He gained a world; he gave that world
Its grandest lesson: “On! sail on!”
By VICTOR ROSEWATER
How a boy carried a message for Andrew “And what is your name?” he fired back at Carnegie to a war-time comrade he had never me, pleasantly. seen is a companion story to the incident I I thanked him for his autograph, and anrelated to rcaders of St. Nicholas (March, swered his question. 1916) about securing a unique autograph from “That's not an unfamiliar name," he comMark Twain. By way of explanation, I must mented. “Was not your father once a telestate again that I spent the winter of 1888 graph operator?" in Washington serving as a page in the United Upon my replying, “Yes, sir, he was," with States Senate, and more particularly looking the further information that my father was after callers who wanted to send in their cards then editor of a newspaper called “The Bee" to Senators whom they wished to see. Among in our home town, Omaha, he continued: the visitors from day to day were men and "Well, your father and I were both telewomen distinguished in every walk of life; graph operators in the war. I used to talk and all of us boys there were taken with the to him over the wires, but I have never met autograph-collecting fever, missing no oppor- him. I'll send him a message which he will tunity to pounce upon folks with famous understand." names to write in our albums which we con- The big little man started to write again, stantly carried with us.
and after he returned the album, I found he One hum-drum afternoon, the listlessness had put this inscription in the lower corner of the day was suddenly broken by the arrival of a fine-looking little man, not much
"Seventy-three" taller than I was, who was asking to see all
To The Bee the most important and influential members of
A. C. the Senate. His card when it came into my I showed the autograph and message to my possession disclosed the fact that he was none father, who corroborated what Mr. Carnegie other than Andrew Carnegie, the great iron
had told nie. When, several years later, the master, whose colossal philanthropies were two met, the message I had carried was reknown to all the world. He was not only called and the over-the-wire acquaintance beshort of stature but slight of build, with a came a lasting personal friendship. square forehead, tawny close-cropped beard, "Seventy-three" for both of them has now twinkling eyes, quick nervous movements. been followed by "Thirty."
Eager to get his autograph, I waited for an opening, and, when it came, he graciously Note—In the working telegraph cipher, numscratched off his signature with a sputtering bers are code signals; “Seventy-three” means fountain pen that seemed out of order.
"Best Regards" and "Thirty" is "The End."
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