Cyberpunk and Cyberculture: Science Fiction and the Work of William GibsonCyberpunk is the fiction of a culture saturated by electronic technology. Its vocabulary is the language of cybernetics, biotechnology, corporational greed & urban subcultures. Massively successful in both book & film form, cyberpunk has redefined not only contemporary science fiction but also, through its capacity to anticipate technology & its cultural impact, analytical work in the social sciences & humanities. Cyberpunk & Cyberculture explores the work of a wide range of writers--Acker, Cadigan, Rucker, Shirley, Sterling, Williams and, of course, Gibson--setting their work in the context of science fiction, other literary genres, genre cinema--from Metropolis to Terminator to The Matrix--and contemporary work on the culture of technology. |
From inside the book
Results 1-3 of 39
Page 43
... concept of ' making ' , and poesis narrows down the concept of ' making ' to the production of narratives , ars blurs the distinction between natural object and artefacts . Mythology and technology collude primarily on the territory of ...
... concept of ' making ' , and poesis narrows down the concept of ' making ' to the production of narratives , ars blurs the distinction between natural object and artefacts . Mythology and technology collude primarily on the territory of ...
Page 68
... concept or term as a means of illustrating - or bet- ter , exploring a philosophical or critical issue undoubtedly ... concepts it does not muddy the waters too severely . Fact and fiction , in other words , could be said to remain ...
... concept or term as a means of illustrating - or bet- ter , exploring a philosophical or critical issue undoubtedly ... concepts it does not muddy the waters too severely . Fact and fiction , in other words , could be said to remain ...
Page 175
... concept of foundations only makes sense as long as it is appropriate to think in terms of a below and an above , or of hier- archically related parts mutually sustaining one another . This is patently not the case in cyberspace , where ...
... concept of foundations only makes sense as long as it is appropriate to think in terms of a below and an above , or of hier- archically related parts mutually sustaining one another . This is patently not the case in cyberspace , where ...
Contents
Science fiction and cyberpunk | 1 |
Cyberpunk and virtual technologies | 35 |
Cyberpunk technology and mythology | 41 |
Copyright | |
9 other sections not shown
Other editions - View all
Cyberpunk & Cyberculture: Science Fiction and the Work of William Gibson Dani Cavallaro Limited preview - 2000 |
Cyberpunk & Cyberculture: Science Fiction and the Work of William Gibson Dani Cavallaro Limited preview - 2000 |
Common terms and phrases
According actually aesthetic appearance architecture argues artificial associated become body building characters communication concept construct contemporary corporeality Count culture cyberculture cybernetic cyberpunk cyberspace cyborg death described desire dreams Duke University electronic embodiment emphasizes example experience fact fantasy feel female figure forms future Gibson Gothic hand haunting human Ibid idea identity images important issues kind knowledge less Light living logical London machines maps material matrix means memory mind Mona Lisa Overdrive Moreover mythology narrative nature Neuromancer notions objects observes organism particular past physical play political possibility postmodern present produced punk reality reference relationship role science fiction scientific sense settings sexual shows simulated simultaneously social space structures suggests themes things tion traditional turn ultimately University Press various virtual whole York Zero
References to this book
Digital Matters: Theory and Culture of the Matrix Jan Ll Harris,Paul A. Taylor No preview available - 2005 |