Head First Design Patterns

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"O'Reilly Media, Inc.", Oct 25, 2004 - Computers - 676 pages

What's so special about design patterns?

At any given moment, someone struggles with the same software design problems you have. And, chances are, someone else has already solved your problem. This edition of Head First Design Patterns--now updated for Java 8--shows you the tried-and-true, road-tested patterns used by developers to create functional, elegant, reusable, and flexible software. By the time you finish this book, you'll be able to take advantage of the best design practices and experiences of those who have fought the beast of software design and triumphed.

What's so special about this book?

We think your time is too valuable to spend struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Design Patterns uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.

 

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LibraryThing Review

User Review  - Murdocke23 - LibraryThing

Fun to read book (for coding anyway). Not one you can sit down and curl up with, but the subject is approached in a more friendly and easy-to-digest format. Sometimes, I'd just like a more ... Read full review

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User Review  - rman67 - Overstock.com

Easy to read and understand book with a boatload of patterns. Havent found a book yet that comes close to the number of patterns found in this gem! Read full review

Contents

Intro to design patterns
1
The Observer Pattern
37
The Decorator Pattern
81
The Factory Pattern
111
The Singleton Pattern
171
The Command Pattern
193
The Adapter and Facade Patterns
243
The Template Method Pattern
283
The State Pattern
393
The Proxy Pattern
437
Compound Patterns
505
Better Living with Patterns
583
Appendix
617
Index
637
Colophon
654
Copyright

The Iterator and Composite Patterns
323

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About the author (2004)

Eric Freeman is a computer scientist with a passion for media and software architectures and coauthor of Head First Design Patterns. He just wrapped up four years at a dream job-- directing internet broadband and wireless efforts at Disney--and is now back to writing, creating cool software, and hacking Java and Macs. Eric spent a lot of the '90s working on alternatives to the desktop metaphor with David Gelernter (and they're both still asking the question, "Why do I have to give a file a name?"). Based on this work, Eric landed a Ph.D. at Yale University in 1997. He also co-founded Mirror Worlds Technologies (now acquired) to create a commercial version of his thesis work, Lifestreams.

In a previous life, Eric built software for networks and supercomputers. You might know him from such books as JavaSpaces Principles Patterns and Practice. Eric has fond memories of implementing tuple-space systems on Thinking Machine CM-5s and creating some of the first internet information systems for NASA in the late 1980s.

When he's not writing text or code you'll find him spending more time tweaking than watching his home theater and trying to restore a circa 1980s Dragon's Lair video game. He also wouldn't mind moonlighting as an electronica DJ.

Write to him at eric at wickedlysmart dot com or visit him at http: //www.ericfreeman.com .

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