Computational Geometry: Algorithms and Applications

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Springer Science & Business Media, 2000 - Computers - 367 pages
This well-accepted introduction to computational geometry is a textbook for high-level undergraduate and low-level graduate courses. The focus is on algorithms and hence the book is well suited for students in computer science and engineering. Motivation is provided from the application areas: all solutions and techniques from computational geometry are related to particular applications in robotics, graphics, CAD/CAM, and geographic information systems. For students this motivation will be especially welcome. Modern insights in computational geometry are used to provide solutions that are both efficient and easy to understand and implement. All the basic techniques and topics from computational geometry, as well as several more advanced topics, are covered. The book is largely self-contained and can be used for self-study by anyone with a basic background in algorithms. In the second edition, besides revisions to the first edition, a number of new exercises have been added.
 

Contents

I
1
II
19
III
25
V
41
VI
63
VII
85
VIII
111
X
129
XII
165
XIV
169
XVI
177
XVII
193
XVIII
201
XIX
217
XXI
229
Copyright

XI
145

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