Game Over: How Nintendo Conquered The WorldKnopf Doubleday Publishing Group, 2 Νοε 2011 - 288 σελίδες More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics. |
Περιεχόμενα
11 | |
12 | |
14 | |
A New Leader of the Club | |
Game Masters | |
Sonic Boom | |
Afterword to the Vintage Edition | |
Άλλες εκδόσεις - Προβολή όλων
Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars ... David Sheff Προβολή αποσπασμάτων - 1993 |
Συχνά εμφανιζόμενοι όροι και φράσεις
American announced Arakawa and Lincoln asked Atari Games Belikov Bushnell called cartridges chips coin-op Coleco company’s competitors consumer created customers deal designed developed Disk Donkey Kong Elderen electronics Elorg employees engineers entertainment Famicom Game & Watch Game Boy going hardware Hawkins Henk Rogers Hiroshi Yamauchi home video-game Howard Lincoln industry Japan Japanese companies kids Kyoto Lincoln says looked machine manufacturing Maxwell meeting million Minoru Arakawa Mirrorsoft Miyamoto Moscow movie multimedia Nakajima Nakamura Namco negotiations never Nintendo games Nintendo system NOA’s Pajitnov percent Peter Main play players profits released retailers Ron Judy Russians Seattle Sega sell Sheinberg signed SNES software companies sold Sony Soviets Spectrum Holobyte Stein Super Mario Bros Super NES television Tengen Tetris told Uemura United video games video-game business video-game system wanted Warner Yoko Yokoi