Developing Auto-instructional MaterialsThis two-volume work on the development of instruction is planned as a companion to an earlier book - Designing Instructional Systems. The present work continues the micro-design stages of lesson and instructional materials development. Taken together, these two volumes give extensive coverage of practical techniques for the development of instruction. This title draws a distinction between instructional design and instructional development, although some authors seem to use the two terms synonymously. The structure of the content will enable the two volumes to be used conveniently as both initial reading or later reference material. |
Contents
The Practical Context | |
Instructional Programming and its Evolution | |
Tactics for Producing Expositive SelfInstructional Materials | |
learning | |
roleplay | |
The Impact of the Computer | |
Techniques for Audiovisual Materials Development | |
The Evaluation of Instructional Materials | |
Organization Execution | |
Bibliography | |
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Common terms and phrases
activities algorithm alternative analysis application approach appropriate aspects audio audiovisual backward chaining basic behaviour chapter classification cognitive complex computer-based Concept Maps concepts course courseware decisions defined detailed effective evaluation example exercise Exhibit experiential experiential learning expert expert system expositive feedback field-testing Figure frames heuristic identify illustrate individual instructional design instructional materials Instructional Systems interactive video involved job-aids knowledge learner learning lesson plan Level mathetics matrix merchant adventurers methodology microcomputer objectives Ohm's law operations organization overall package performance possible practice presented principles problem procedures production programmed instruction questions response Roberto Carlos role role-play rules schema screen script self-instructional sequence session simulation situation skills specific stage steps stimulus strategies structural communication tactics target population task teacher teaching points techniques Tom Gilbert topic types videocassette videodisc visual