Computer Organization and Architecture: Principles of Structure and Function |
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addition allows approach arbitration architecture arithmetic binary bits block branch buffer byte cache called channel Chapter chip clock compared complete components condition consider consists contains contents control signals control unit cycle decoder depends determine device digits discussed disk elements example execution external fetch field Figure floating-point format four function gates hardware I/O module implementation includes indicate input instruction set interrupt involved issues length lines Load logic machine main memory microinstruction mode multiple needed occurs operand operating system organization output parallel performance pipeline placed possible priority processor produce provides reference request result RISC segment selected sequence shift shows signals simple single specified stack stage status storage stored structure Table tion transfer types typically vector virtual write